How Not to Summon a Demon Lord Anime Review

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AKA: 異世界魔王と召喚少女の奴隷魔術 Ω (Isekai Maō to Shōkan Shōjo no Dorei Majutsu Ω)
Genre: Isekai action fantasy
Length: Television series, x episodes, 24 minutes each
Distributor: Currently licensed by crunchyroll
Content Rating: sixteen+ (fanservice, suggestive themes, blithe claret)
Related Series: How NOT to Summon a Demon Lord (flavour 1)
Too Recommended: Heaven'south Lost Property, High Schoolhouse DxD, Monster Musume
Notes: Season two of How NOT to Summon a Demon Lord, itself based on the light novel series past Yukiya Mursaki.
Rating:

How Non to Summon a Demon Lord Ω

Synopsis

While out testing some new magic aslope his party members Rem and Shera, Diablo is accidentally knocked out of the sky past a giant holy spell. Falling directly on a monster attacking a girl, he gets involved with Lumachina, the caput priestess of the church. She implores him to assist her in her quest to root out the corruption at the church...once she'southward done with the embarrassment of being seen naked by him.


Review

Stig: Ooooh, the kickoff season of How NOT to Summon a Demon Lord was fun. Information technology was, in fact, so much fun that I couldn't help but sit, slack-jawed, through the entirety of it, even as I wrote the review. I kept wondering how someone could accept slave collars, unremarkably abrasive side characters and somewhat stereotypical female character traits, and then isekai that crap to kingdom come and even so make something that was and then much fun.

Tim: How NOT To Summon A Demon Lord ended upwards being a lot of fun, equally far every bit isekai shows become. It had 3 very likable leads, some nice action, a good mixture of goofy and serious when the need arised, and explored a lot of areas and locales in merely a unmarried 12-episode flavor. I was very much looking forward to Demon Lord Omega (which we'll be calling it as for the rest of this review for the sake of time). But, like how I felt when I finished Log Horizon with Stig a few years back before nosotros dived into season two of that series, perhaps I should have kept my expectations much lower.

I disappointing thing well-nigh Demon Lord Omega right off the bat is its length; 10 episodes. Commonly a show only has 10 episodes in a season for two reasons: poor sales, or production problems. This also has the side upshot of near every side character from season ane reduced to either single episode appearances, small-scale bits, or, in the instance of "protector of women" Emile, a glorified extended cameo. The but side grapheme who does much of anything, ironically, is one of the villains of last season, Alicia, who does help out the gang in the cursory appaearances she has this season. (She at to the lowest degree has the alibi of beingness under house arrest post-obit the events of flavor one.) While the end of the first season might take made it seem like she had turned over a new leaf, it's near to the prove's credit that, when nosotros see her once again, we learn that she hasn't completely shed her misantropic side. Said house arrest being served amid the people who turned her into what she was in the first flavour might accept had something to do with that, but it'south nonetheless a nice touch seeing her still kinda hating on humans, simply at least coming to an understanding that it miiiight not be worth starting an apocalypse as long as plenty of the people she can come to like live in the world.

Instead, nosotros're introduced to 3 new cast members that follow Diablo, Rem, and Shera on their journey this season. The first and most notable of the new heroines is Lumachinia, a loftier priestess with holy powers, which includes a pretty powerful healing power. She's your typical sweetheart who loves to aid those in demand, and cheers to a humorous misunderstanding from Diablo, believes he is God himself. Not A God, but THE God, living an secret life and both willing and able to help her root out the abuse in the religious gild. It's pretty agreeable, considering the lifeline she keeps clinging to is that only God can see her "in the mankind" without turning the whole situation into an impromptu forced marriage. In that location's too something to exist said about the sense of humour in Diablo asking why Lumachina wants to confront her church building leader staff, to which she proceeds to coil out a column of hilariously realistic acts of corruption and vice that wouldn't be out of identify in our globe.

Second upward is Horn, a 12 twelvemonth-quondam bunny girl traveler who fills the prerequisite thief role in your adventuring party. She lied about her historic period to become an adventurer, but as we quickly larn she'due south not...super nifty at it. She spends a lot of the flavour cowering, worrying, or trying to run away from danger. Well, at least until a deux ex machina moment near the cease of the season that levels her up by proxy and gives her a rather cringeworthy ability. The fashion she does this is through a chalice with the spirit of a dark-green-haired schoolgirl in it, which she receives from a dungeon Diablo and the others explore afterward in the serial that Diablo himself created dorsum when he played Cross Reverie, before he got "summoned" into this earth. There's likewise a rather juvenile joke involving said beaker that we'll let you experience on your ain if y'all haven't seen it yet.

Speaking of Diablo'due south dungeon, that's where we meet the third and final new girl of the season, his android maid Rose. She's incredibly devoted to Diablo and gets jealous at the drop of a hat around others. She'due south also quite blunt and not big on showing emotions to anyone merely Diablo, although her sadistic side (when provoked) leads to a funny situation where she and Edelgard bond over shared interests. At that place are at least a few beautiful scenes with her and her "chief" where she gets to show a softer, happier side that besides served to portray only how much of a loner Diablo used to be dorsum when he was nonetheless living a regular human life. ([color=red]Tim:[/color] One scene, involving her getting a hair decoration, ranks as my favorite moment in the show. She's only SO cute when she gets it.) As a robot she needs to recharge, usually past continuing virtually Diablo. But it doesn't piece of work when he's asleep, which requires a...unlike method when this happens, involving her charging stations. Three guesses where those are, and if you can guess which three without thinking too hard nearly it, perhaps a non-ecchi bear witness would exist in order next time, no?

Demon Lord Omega is more or less a road trip flavor, with Diablo and the girls going to a desert town, Diablo'south one-time dungeon, and then finally a temple/church. For ambiguity, the offset half gives us a nice balance with Fanis Laminitus, the boondocks mayor, and templar leader Batutta. Lumachina does insist that Batutta is a but man who only wants what's best. So when we run across Batutta. Information technology seems like she might be on the money about that, when he points out that the church building kinda has to accuse money for their services because Laminitus taxes them through the ass (not literally, mind you). Things aren't quite that simple, but Laminitus, for all her seeming selfishness, doesn't really go much closure as story arcs go, even after Diablo takes care of business organization in that location. Moving on from there, we come across a vastly less ambiguous villain in the super corrupt church dude Vishos. You are non going to spend much time wondering where he stands, considering he is more than or less in a constant state of sneering villainy.

There's as well a few modest other villains, similar another harem leader and actual demon lord (albeit a much weaker 1 than Krebskulm) named Varakness. Nosotros are introduced to him when he appears in front of Laminitus with the intent of adding her to his harem, stating that he likes potent women, if only so he tin break them. And yes they do indeed end upwardly fighting his army, his harem and eventually himself. At least insofar that you lot could charitably phone call Diablo's friction match against him a "fight".

World edifice, sadly, seems to be scaled dorsum in Demon Lord Omega. In the first flavour we learned a lot nigh Shera'southward family unit line, and a chip about Rem's, but in this season aside from Rose, we acquire near zilch new virtually whatsoever of our iii cadre leads. This is especially disappointing for Rem, who in flavor ane birthed a powerful demon lord and is now mostly regulated to petty arguments with Shera. (Her "baby", Krebsklum, is regulated to a filler episode halfway through the flavor.) Until the ending of the flavor, Shera is in the same boat, though she at least gets a new, more powerful bow to work with. Despite this, the 2 of them sadly spend little time doing much other than serve as damsels for Diablo to save. Thankfully Diablo mostly retains his charming personality from the commencement season, where his demon lord personality serves as a cover for how he's steadily growing fonder of his troupe of girl(friends?), and the girls for their office seem to relish simply rolling with information technology.

Because Diablo and his team spend a lot more time travelling this season, you'd think this would be a hazard to see more places and expand upon this world. Nope; at the end, almost of it is irrelevant in retrospect. Travel is done more than to put the characters on stage rather than expand upon the world of Cross Reverie, and it'southward a frustrating thing to picket.

As well scaled dorsum is the blitheness quality. Demon Lord Omega switched studios for season two, and the upshot is not slap-up. While the characters themselves wait fine, as do the backgrounds, everything feels more stiff. Battles are fewer, too many of them going from energetic spectacles to Diablo merely continuing still and unleashing huge spells. Even the fight against Batutta seems a practiced bargain cheaper than the one he had confronting Galford in flavour i, and overall the CG feels a bit less impressive looking. It'south not Log Horizon season difference quality, but it's even so noticeable. (At to the lowest degree the new characters fit right in with the series' aesthetic.) And don't fifty-fifty get united states started on the music of choice for this flavor'due south opening and ending theme. It's an interesting ane, that's for sure. Very era specific. (Tim: I kept thinking of the 1993 song EZ Practice Trip the light fantastic when I listened to the opening and ending, which isn't that big a stretch since one of the members of TRF, who composed that song, did the opening and ending themes of this season.)

Also, since we couldn't fit it anywhere into the rest of the review, we want to annotation episode iv. Or rather, ane specific scene in the episode. And that would be the idol scene. We practise admit to getting a small giggle from seeing Rem, Shera, Lumachinia, and Horn becoming temporary idols, singing and dancing on phase for a bunch of snow yetis in a dungeon as Diablo serves as their "manager". No, we are Non making any of this upward, we guarantee yous.

Stig: I was looking frontward to this show. Which is to say I nevertheless liked How Non to Summon a Demon Lord Ω, but I didn't expect it to exist so stymied. There is a sure spirit of halfassedness hanging over this season, and it bears mentioning that it followed a pretty well-animated and remarkably fun show. If not for that fact, How NOT to Summon a Demon Lord Ω might've been a pleasant surprise, depending on one's expectations. Unfortunately, the first flavour of How NOT to Summon a Demon Lord is the testify that set the expectations this fourth dimension around, and Omega doesn't quite measure upward to that. Sadly.

Tim: Part of me wishes Demon Lord Omega had those two actress episodes to focus on the colorful cast of characters Stig and I grew to like in season one. (Yes, even Emile I eventually found amusing.) Instead, graphic symbol evolution and side character screen time takes a back seat to yet another faith based fantasy story, which might likewise be its own genre of storytelling in Japan betwixt all the RPGs and anime that do this at this point. Hopefully if a season 3 does get fabricated, we tin focus more on the characters from flavour 1 not named Diablo, Rem, or Shera.

It'due south just not equally fun or well-produced equally season 1, and the shorter season length doesn't aid. If this is the end of the anime, then what an unfortunate style to get. — Stig Høgset and Tim Jones

Recommended Audience: The show keeps upwards the tradition of beingness quite forwards virtually its cheesecake, but the second flavor also features a sexual practice dungeon. (It makes sense in context, kinda.) Outside of that, we get the regular ol' Shera trying to come on to Diablo bits, and Rem (if present) complains about wanting to exist let in on it, too.

For violence, it's about typical for shows that does feature character deaths. It's not especially excessive, but yes, people are not coming back from death in this show.



Version(s) Viewed: crunchyroll.com stream, Japanese with English language subtitles
Review Status: Full (10/10)
How NOT to Summon a Demon Lord Ω © Yukiya Murasaki / Kodansha / Isekai Maou Ou Seisaku Iinkai
© 1996-2015 THEM Anime Reviews. All rights reserved.

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Source: https://www.themanime.org/viewreview.php?id=2152

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